Students will use Tinkercad Coding to model an organic molecule. The simplest one we can make is Methane.
Learning about 3D printers and 3D designs and shapes
Kids will learn to make a 3D model of a boat in TinkerCad and print there creations using the 3D printers. The goal is to use a scientific research process, a scientific experimentation process, and an engineering design process to create a fun learning activity.
The goal of this activity is for the students to visual bacteria and viruses. Students will also learn how to code and 3D model.
Learning about animation by animating joints and background of stick figure objects. Create an animation where gravity doesn’t exist and you create your own comic book or story!
In this activity, students will design a smart LED lighting system that changes colors in a set pattern, then play with actual LED strips.
In this activity, students will complete a series of challenges on tinkercad circuits or with their actual Arduinos to simplify pre-made circuits to save on materials.
Create a traffic control system using Arduino to teach kids about programming and circuits.
Students will use an Arduino to send code to their circuit. The circuit consists of a button that will activate an LED when you push it. When the button is not being pushed, the LED will be OFF.
In this lesson, the students will learn how to build a basic shooter game using Scratch. The purpose of this lesson is to demonstrate how to program a game and develop more complex coding skills.
Using the Beebots, kids will be coding a choreographed dance party with their favourite music!
This project introduces kids to programming and instructions using a cute and easy BeeBot.
This is basically a try it on your own project, don’t tell them exactly how to make them turn to the right, let them experiment by themselves.
Using the beebot robots, students will practice programming and the logic of preparing a set of instructions. They will work in teams of 1-2 kids and learn to program a beebot. Then they will use cardboard, tape, scissors and glue guns provided to construct a parking garage they will have to drive their beebot up and park it using a beebot they’ve coded.
Learning about basic concepts of coding with beebots. The goal of this activity is to combine the Beebots with the snakes and ladders game. Instead of using traditional pieces to move around the game, each player will be using a Beebot (they have to program the Beebots to go through the squares during the game).
In this activity, students will learn about chemistry as well as acids and bases, they will then mix baking soda and vinegar together in a zip-lock bag, stand back and watch a home made explosion!
This is an easy way to have the kids learn python while coding. By using various tools to create a house using only code and learning what each portion of code does and how if said portion is missing/changed how it effects the outcome.
Learning about how to use simple physics to create the best hover craft with balloons, water bottle cap and a disc. The main goal is for students to learn how to go back and re-design. You are to teach them how make a simple hover craft but after that the students must figure out how to make their hover craft run longer and go farther distances. It will be a competition between teams and you can use the hallway to run your tests. If students get stuck give them ideas about more balloons, adding or removing weight, and balance.
In this activity students will build a snowman’s face with the help of coding.
In this activity, students will analyze the correlation between their classmates height and hand size using the numbers application on Mac or iPad.
Project Summary: Kids have to code within the challenge to code a squirrel through different challenges in Cospaces.