Scratch - Which cup is it under?

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Scratch Coding
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Grade 4 - 7
We have performed this activity at 2 sessions. The activity has received an overall 4 out of five from 2 reviews.
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Learning Goals


Investigate how science and technology can be used with other subject areas to address real-world problems.
Grade 5 - Applications, Connections, and Contributions. A3.2
Grade 7 - Applications, Connections, and Contributions. A3.2
Grade 6 - Applications, Connections, and Contributions. A3.2
Grade 4 - Applications, Connections, and Contributions. A3.2

Write and execute code in investigations and when modelling concepts, with a focus on producing different types of output for a variety of purposes.
Grade 4 - Coding and Emerging Technologies. A2.1

Write and execute code in investigations and when modelling concepts, with a focus on using different methods to store and process data for a variety of purposes.
Grade 5 - Coding and Emerging Technologies. A2.1

Write and execute code in investigations and when modelling concepts, with a focus on obtaining input in different ways for a variety of purposes.
Grade 6 - Coding and Emerging Technologies. A2.1

Write and execute code in investigations and when modelling concepts, with a focus on planning and designing programs.
Grade 7 - Coding and Emerging Technologies. A2.1